Unquenchable
Description
We deserve this. We took everything from nature. We ignored the signs and now... nature has sent her angels to eradicate us all. The very thing that once gave us warmth and helped us avoid sickness is now being used to punish us for our hubris.
I wish I could tell them the truth, but each time I look into their eyes, I see their burning resolve, their hope. Who am I to snuff out that flame? In any case, I hear they were moved to lookout seven. I can only hope that they…
- Partial transcript of a damaged audio log from the late SEE-U trainer Hana. Recovered from the smoking ruins of her home.
Credit
Parallax Background Textures: Mountain Dusk Parallax Background
Lead Designer/Programmer - Adrian Malia
Producer/Programmer - Matthew Power
Programmer - Drago Vulic
Audio - Cohen Geissler
Artist - Mahin Arafat
Writer - Jayden Truong
Executive Producer - Maryam Khan
Controls
A - move left
D - move right
Space - jump
E - interact and advance dialogue
Q - switch special weapon
Mouse - aim
Left click - shoot main weapon
Right click - shoot special weapon
Escape - Menu
Feedback
We are still early in development and in need of insight on bugs, unintuitive design, and perspectives on what can be done to make the game more fun. If you have some insight to share, kindly fill out the form: Google Forms.
Updated | 3 days ago |
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Authors | GenericConfluent, ProudEnder, Drago Vulic, mahinarafat, Atonize |
Genre | Action |
Made with | Unity |
Tags | 2D, fire, Physics, Pixel Art, Singleplayer, Story Rich, water |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Download
Install instructions
If you're on an older device you'll probably have a smoother experience downloading the game.